Senior Sound Designer (Unity & Wwise)
Posted: February 26, 2026
Important Details
Level: Senior
Mode: Fully remote (Eastern Daylight Time, +/- 4 hours)
Term: Contract/freelance (4–8 weeks, starting May 4th)
Compensation: $8,000 CAD
Tech: Unity 6 & Wwise
Overview
Chronograph Games is looking for a senior sound designer to help us ship a prototype of our CMF-funded Project Hourglass, a hand-drawn 2D fantasy soulslike metroidvania. The ideal candidate will leverage their skills and creativity to enhance our prototype’s existing visual style and in-progress musical score with a unique and compelling sonic identity.
This is a fully-remote, short-term engagement with the possibility of future collaboration. It starts on May 4th 2026 with a flexible timeline of 4 to 8 weeks. The budget for this work is fixed at $8,000 CAD. Preference will be given to qualified candidates living in Canada.
Scope of Responsibilities
Develop a sonic identity and style for the prototype in collaboration with the composer.
Design and create sound effects.
Four related rooms/environments (interior and exterior).
One player character.
Two enemy types.
One boss.
A short intro sequence.
Minimal UI & dialog interactions.
Implement audio into the game, using Unity & Wwise.
Revise existing audio events/triggers/states as necessary.
Replace existing placeholder sound effects.
Incorporate the composer’s score (including some mixed layers and states).
Actively communicate with the team about decisions, progress, and challenges.
Be reasonably available for some meetings during working hours.
Requirements
Senior-level audio design and implementation experience on shipped titles.
Professional ability using Unity and Wwise.
Availability to work overlapping Eastern Daylight Time, +/- 4 hours.
A portfolio/demo-reel showcasing high-quality work.
An up-to-date CV with professional references.
No generative AI is to be used whatsoever.
How To Apply
Send an up-to-date CV along with your portfolio/demo-reel to jobs@chronographgames.com.
About Us
Chronograph Games is a small studio based in Toronto built by industry veterans with track records of shipping innovative, award-winning games, including Hardspace: Shipbreaker, Prototype 1 & 2, and A Fold Apart. Our goal is to produce exciting new, innovative takes on established genres for players hungry for fresh takes on games that aren’t made often enough for their appetite.